Games, Summer of RPGs 2008July 30, 2008 6:53 pm

It seems that the third time isn’t a charm when it comes to the Xenosaga series. It seems as though they have trouble figuring out how to make a battle system that is actually fun… or at least not boring and slow. It’s really a shame, too, since that’s the only glaring flaw for the game. The plot is more or less what you would expect from a Xenosaga title, so there’s nothing really to talk about.

I’m not actually quite sure what exactly is wrong with Xenosaga’s battle system. The animations don’t last very long like some other RPGs. I think it actually has more to do with the sheer amount of HP the enemies seem to have compared to the amount of damage your characters are capable of doing. The battles seem more of a battle of attrition than anything else.

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Games, Summer of RPGs 2008June 23, 2008 6:22 am

Usually, I make sorta long posts about the games I complete. You know, usually stating what I like about the game and what I thought could be improved further; that kind of thing. I’m not doing that for this game, though. I pretty much distaste it. I would say it’s one of the worse RPGs I’ve played in the last year (still better than Brave Story or Growlanswer V, though.)

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Games, Summer of RPGs 2008June 16, 2008 1:35 am

After playing 30+ hours in the last couple of days, I’ve finally finished Front Mission 4. If there’s one thing I can say about the game, it does provide the hardest strategic challenge I’ve felt from an SRPG for a long time. I don’t think anything I’ve played recently even comes close to FM4’s difficulty. The fact that there is a lot of customization that goes into the wanzers, and the fact that each part has it’s own HP, gives the game soo much depth.

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Games, Summer of RPGs 2008June 8, 2008 7:21 pm
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Well, I finally finished Mana Khemia this morning… at 6 AM… I think I clocked in about 47 hours when I finally got to the last boss. I must say, it almost feels like the characters did nothing of severe importance. I was initially going to complain about that, but then I realized that the game didn’t really need that. I mean, the characters are schoolkids, what do you really expect them to do?

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