Just really busy lately. For some reason, even though I don’t have a money source right now, I’ve been buying a lot of douijn and games lately. Oh boy, have I gotten a lot of games. I ended up double dipping and picked up Romance of the Three Kingdoms XI for PC. I enjoy playing on my computer much more than using my PS3 to play it. The interface feels a lot better/quicker. I also ended up creating my own force for once. Maybe I could start those gameplay diaries again.
I also got Valkyria Chronicles and Little Big Planet.. I haven’t played the latter as much as I’ve played the former, even though I’ve only had Valkyria since yesterday. I think I’m already on the 10 hour mark. I’m at chapter 9 right now. It’s a pretty good game. It’s one of the few recent SRPGs that requires ACTUAL strategy (unlike a certain grindfest *cough-cough*.) Having troops fire on you while you move your own units really does add another element to strategy. Hopefully I can beat it by the next weekend so I can do a little writeup on it.
Joking aside, the real reason I’ve been busy is the sheer amount of work I’ve been given as of late. I haven’t even been able ot play most of the games I’ve gotten… One of my classes has a lot of projects. If you’re really interested (for whatever reason,) you can look at the processor we had to ‘make’ that was due Thursday. Anyway, you can expect more posts in the future (like, one or two days.)
Top picture source: Minoharu







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(I know this post is old)
That’s cool, IMO! I assume you got to take the register file, ALU etc. for granted and just had to piece them together? Still pretty impressive…looks like you’ve even got some interrupt action going on there. Did you have to implement anything for the control logic? Is
JT“Jump Taken”? I’m not quite sure where the address from the ALU gets to the PC, though…Comment by SS — January 7, 2009 @ 9:10 pm
We had to make the reg file and the ALU and everything in there except for the memory stuff.
The control logic was mainly just a ROM although there is some combinational logic stuff I put in there to make it a bit faster.
JT is jump taken. It’s the address of the line that is next when you jump.
The address to jump comes from the line that says PC + 4 + 4*C when you’re doing a (relative) branch.
For the address for a jump, it actually comes from the reg file (right under RD1. RD1 is JT in this case.)
Comment by zoku88 — January 7, 2009 @ 10:52 pm
Oh, wow. How long did you have to work on this project? It dwarfs the kind of work we did in my microprocessor class by far. Did you make a minimal ISA or anything?
Comment by SS — January 8, 2009 @ 4:25 am
The instruction set was made for us. And we actually made the ALU in a previous lab near the beginning of the semester.
It probably looks harder than it actually was.
Comment by zoku88 — January 11, 2009 @ 7:46 pm