When I was writing my previous post about the game, I knew that I would be finishing the game soon, but I didn’t think it would be THIS soon. After about 27 or so hours of playing it on normal, I finally finished the game.

I was actually kind of surprised with the ending of the game. Surprised in the way that I thought something surprising would happen, but nothing did. The whole plot was kind of linear from beginning to end. Odin tells you what you are going to do at the beginning of the game and you strictly adhere to it the full way.

I’m disappointed in a way. I expected the game to have a much better plot after hearing so many people rave about it. Don’t get me wrong, it’s a fun game, but it’s almost nothing more than a dungeon crawler with more character depth (some of the stories of the warriors are quite sad, indeed.)

Besides the plot, the game was pretty good. The battle system is refreshing from the traditional turn-based systems used in most games. Actions are not isuued via menu, but rather a button-press corresponding to a particular character. If you time your presses right, it can lead to devasting special attacks, which become very necessary towards the end of the game. Another nice thing is that there are no random battles. All of the enemies appear on-screen before you fight them, like Xenosaga or Chrono Trigger. It makes the game a bit less annoying.

The music in the game is only decent. Most of it is pretty forgettable. Right now, I can only remember to themes off the top of my head, one of which is the normal battle theme. I started to tire of the normal battle theme in the later chapters. Oh, how many times have I heard that start up.

If you’re a fan of RPGs, but don’t care all that much about the plot, Valkyrie Profile is definately a game you should try. It’s battle system should be a fresh feel for you. If not, I’d recommend you try something else. Now, it’s time for me to work on Silmeria.